SPECCY v2.2
4 times faster now !
In brief
- Type Generator
- Autor Ruff
- E-mail lrs@cg.ukrtel.net
- Description Multi-purpose stereo generator
╧iΣ≥pΦ∞aΘ Γi≥≈Φτφ φoπo ΓΦpoßφΦka !
What's new in version 2.2 ?
- TOTALLY OPTIMIZED. Of course, it still eats some CPU power, but this this tricky kind of synthesis can't do without lots of calculations. But it's more than 4 times faster now ! Yeahh ! I've got it !
- Slightly bugfixed
- Here are some additional attributes:
EnabelVoicesLocationFilters and EnabelMainLocationFilter - when enable, SPECCY II sounds exactly the way it was designed to. When one of them is disable, voices (or resulting sound) are positioning only using simple panning (if LocPanEnv<>0). It sounds rather flat, but takes less CPU power.
By the way, disabling VoicesLocationFilters will disable 2 filters (for voices 1 and 2), so it will free twice as more CPU power then disabling MainLocationFilter.
List of parameters:
Symbol "/" at the begining shows that the parameter has corresponding inertia.
Parameters in "<>" are amplitudes.
"--()--" meens 3D location that is combination of panning and lo-pass filtering with
different cutoffs for L and R.
GLOBAL PARAMETERS
Command Description
Waveform: Voice1 waveform (sine-saw-square-triangle)
Unison: Voice2 detune
unison MIX: Way of mixing voice1 with voice2
FM/PM scale: Amount of modulating if previous parameter if PM or F
/voice1 --()--: Voice1 3d location
/voice1 res.: Voice1 resonance
/voice2 --()--: Voice2 3d location
/voice2 res.: Voice2 resonance
/voice2 pedist.: Voice2 cutoff pedistall (positive or negative cutoff offset)
/resonance: overall resonance
/pedistal: overall cutoff pedistall (positive or negative cutoff offset)
LocCutoffEnv: shows how 3d location parameters influence on assimetric L or R cutoff
LocPanEnv: shows how 3d location parameters influence on assimetric L or R amplitude
Am gain: _is used to gain signal after AM mixing (if it takes place anywhere)
Attack: \
Decay: \
Sustain: ADSR-envelope parameters
SustainLevel: /
Release: _/
fb delay: feedback line delay
fb PM scale: Amount that delayed signal (feedback line) is modulated by original one
(values more then 10 are used to produce noize, drums and hats)
way1 amp: Original signal amplitude for mixing into feedback line
way23 amp: Way23 signal amplitude for mixing into feedback line to
reach feedback effect
way23ballance: Way23 signal consists of delayed signal and delayed signal mixed with
original signal in a special way (see final MIX)
fb MIX: Way1-way2-way3 mix formula
dry amp: Original signal amplitude (see final MIX)
final MIX: Way of mixing original signal with the signal from feedback line
(delayed signal)
Arp.length: Time to play 1 arpeggio note
Arp.smooth: Time to morph between arpeggio notes
loc. inertia 3d location inertia
res. inertia resonance inertia
pedist. inertia pedistal inertia
TRACK PARAMETERS
Command Description
Volume: Max. volume that the sound reaches when attack is complete
/--()--: Overall 3d location
Ornament: Ornament number
Slide trigger is used to slide from one note to another (like 303). It is done
as smooth, as it is set in Arp.smooth parameter.
Details
This machine may be used to create everything you want - pads, acid sounds, zx-beeps, fm bells, noize (lots of noize ;-)), hats, ... You don't need to process it through delay, reverb or room simulation
effects, because using phase modulated feedback with different 3d locations and pedistals you can simulate this effects in a rather funny way or create something special.
I have saved all SPECCY I features in SPECCY II generator, so it contains the same
34 ornaments, among them the most popular on Speccy are: OctaveAttack, Slideup, PerfectOct, DoubleOct, Kvint-Octave, MinorChord, MajorChord.
Thanks and greetz
- jiSm. Tnx 4 skinz and cool demotune
- everybody who reads this
Stuff
First of all I want to apologize those guys who sent me some mail but didn't receive any answer.
It happened because my friend had some troubles with his PC, using which I used to get my e-mail.
If you have found this machine very useful and even wrote a song using it, of course,
I won't mind to hear it. If it is not > 1mb, mail it to me, please.
So, if you have any suggestions or you have found some bugs or if you just want to contact, mail to:
lrs@cg.ukrtel.net
TRIP-HOP 4ever !
keep buzzzzzzing !